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MTD315 Computer Interactive Graphics SUSS Assignment Sample Singapore

MTD315 Computer Interactive Graphics course is an undergraduate course that introduces students to the basics of computer graphics. The course covers topics such as rasterization, shading, lighting, and animation. The course is taught using the OpenGL programming interface.

Computer interactive graphics is a course that teaches students how to use computers to create and manipulate graphics. The course covers topics such as computer animation, 3D modeling, and image processing. Students will learn how to use various software programs to create and edit graphics.

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In this section, we are discussing some assignmet activities. These include:

Assignment Activity 1: Illustrate elements of computer graphics.

Computer graphics is the field of digital images and visual representation of data using computers. The following are some of the key elements of computer graphics:

  1. Pixels: The basic unit of an image in computer graphics is a pixel. A pixel is a tiny dot that can be either turned on or off, and is the smallest unit of color in an image.
  2. Color Models: Color models are used to represent and define colors in a digital image. Some of the commonly used color models include RGB, CMYK, and HSB.
  3. Algorithms: Algorithms are the mathematical equations and rules that govern how images are generated, processed, and displayed on a computer screen. Some of the commonly used algorithms in computer graphics include rasterization, ray tracing, and texture mapping.
  4. Graphics Hardware: Graphics hardware refers to the physical components of a computer system that are used to generate and display images. This includes graphics cards, monitors, and other display devices.
  5. 3D Modeling: 3D modeling is the process of creating three-dimensional models of objects using computer software. These models can be used for animation, gaming, architecture, and other applications.
  6. Animation: Animation is the process of creating motion in a sequence of images or frames. This is achieved by manipulating and displaying a series of images in rapid succession.
  7. Rendering: Rendering is the process of converting a 3D model into a 2D image. This involves applying lighting, shading, and other visual effects to create a realistic representation of the 3D model.
  8. User Interface: User interface refers to the graphical interface that allows users to interact with computer graphics software. This includes menus, buttons, sliders, and other graphical elements that allow users to manipulate and edit images.

Assignment Activity 2: Employ the elements of computer graphics in 2D applications.

Computer graphics is the field of digital visual representation of objects and data using computer software and hardware. The basic elements of computer graphics that are used in 2D applications are:

  1. Points: The most basic element of any graphical representation is a point. In 2D graphics, a point is a single dot on the screen. It has a position that is defined by its x and y coordinates.
  2. Lines: Lines are formed by connecting two or more points. They can be straight or curved and can be used to represent various shapes such as triangles, rectangles, and circles.
  3. Shapes: Shapes are formed by connecting lines or curves to create closed areas. In 2D graphics, shapes can be filled with colors or textures to make them more visually appealing.
  4. Colors: Colors play a significant role in computer graphics, as they help to convey the visual information. In 2D applications, colors are used to fill shapes, lines, and points, making them stand out from the background.
  5. Textures: Textures are images that are applied to the surface of a shape or object to give it a more realistic appearance. They can be created from photographs or generated using computer algorithms.
  6. Transformations: Transformations are used to manipulate the position, size, and orientation of graphical elements. In 2D graphics, common transformations include scaling, rotation, and translation.
  7. Animations: Animations are used to create the illusion of movement in 2D graphics. They are achieved by displaying a sequence of frames, each slightly different from the previous one.

By combining these elements in various ways, designers and developers can create visually appealing and interactive 2D applications, such as user interfaces, games, and data visualizations.

Assignment Activity 3: Appraise elements of computer graphics for 3D use.

Computer graphics for 3D use typically involves the creation, manipulation, and rendering of three-dimensional objects and environments. Here are some important elements to consider when working with computer graphics for 3D:

  1. Modeling: The process of creating 3D models is a critical element of computer graphics. Modeling involves designing and constructing objects and environments using software tools such as 3D modeling software, CAD programs, or even sculpting tools. The quality of the modeling will affect the overall realism and accuracy of the final 3D output.
  2. Texturing: Texturing involves applying 2D images onto the surfaces of 3D models to give them a more realistic appearance. This can include the application of colors, patterns, and other visual effects. Texturing is an important element of computer graphics because it adds depth and visual interest to 3D models.
  3. Lighting: Lighting is another critical element of computer graphics for 3D. It involves the placement and configuration of virtual lights within a 3D scene to illuminate objects and create shadows. The lighting can have a significant impact on the overall mood and atmosphere of the scene, and can be used to create dramatic effects.
  4. Animation: Animation involves the creation of motion within a 3D scene. This can include the movement of objects, characters, and environments. Animation is an important element of computer graphics for 3D because it adds movement and life to the scene, making it more engaging and realistic.
  5. Rendering: Rendering is the process of creating a 2D image or video from a 3D scene. This involves using software tools to generate a realistic representation of the 3D model, complete with lighting, textures, and other visual effects. The quality of the rendering will depend on the complexity of the scene, the level of detail in the 3D models, and the rendering software used.

Overall, computer graphics for 3D use involves a wide range of elements that must work together to create a realistic and engaging visual experience. By paying attention to each of these elements, designers and animators can create stunning 3D graphics that capture the attention and imagination of viewers.

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Assignment Activity 4: Analyze computer coding.

Computer coding is the process of creating instructions that a computer can understand and execute. It involves writing code in programming languages such as Python, Java, C++, or JavaScript, which are designed to be easily read and understood by both humans and computers.

The process of coding typically involves breaking down a problem into smaller parts, identifying the logic required to solve each part, and then writing the code to implement that logic. Good coding practices typically involve writing clear and concise code, using consistent naming conventions, and commenting code to make it easier to understand and maintain.

The quality of computer coding can have a significant impact on the performance, reliability, and security of software applications. Poorly written code can lead to bugs and errors that can cause crashes or security vulnerabilities, while well-written code can make an application more efficient and easier to maintain.

As software development has become increasingly important in many industries, the demand for skilled coders has grown significantly. There are now a wide range of resources available for people interested in learning to code, including online courses, coding bootcamps, and traditional computer science programs at universities.

Assignment Activity 5: Assemble elements of design into a visual presentation.

To assemble elements of design into a visual presentation, you will need to follow a few basic steps:

  1. Determine the purpose and message of your presentation: Before you start assembling your design elements, you need to decide what message you want to convey and what your presentation is for. This will help you choose the appropriate design elements to use.
  2. Choose your design elements: There are several design elements you can use to create a visually appealing presentation, including color, typography, imagery, and layout. Choose elements that align with your message and purpose.
  3. Create a layout: Decide how you want to arrange your design elements on the page. Consider the hierarchy of information and the flow of the presentation.
  4. Choose your colors: Color can be a powerful tool in visual design. Choose colors that are appropriate for your message and purpose. Use color to create contrast and highlight important information.
  5. Use typography effectively: Typography is an important part of design. Choose fonts that are easy to read and appropriate for your message. Use typography to create hierarchy and emphasis.
  6. Add imagery: Images can help break up text and add interest to your presentation. Choose images that are relevant to your message and purpose.
  7. Review and refine: Once you have assembled your design elements, review your presentation and refine as necessary. Make sure that everything is aligned and easy to read. Consider the overall visual impact of your presentation.

By following these steps, you can assemble the elements of design into a cohesive and visually appealing presentation.

Assignment Activity 6: Draw from different libraries to generate 3D computer graphics images with interaction.

Here are some popular libraries:

  1. Three.js: Three.js is a JavaScript library that makes it easy to create and display 3D graphics in a web browser. It provides a wide range of features such as cameras, lighting, geometry, materials, animations, and interactivity.
  2. Babylon.js: Babylon.js is a JavaScript framework that provides a set of tools and features for creating 3D games and applications. It has a powerful engine that can handle complex scenes, physics, and animations.
  3. Unity3D: Unity3D is a game engine that is widely used for creating 3D games and interactive experiences. It provides a visual editor, scripting tools, physics engine, and many other features that make it easy to create high-quality 3D graphics.
  4. Blender: Blender is an open-source 3D graphics software that can be used for creating 3D models, animations, and simulations. It has a powerful interface that allows users to create complex scenes and animations.
  5. OpenFrameworks: OpenFrameworks is a C++ toolkit that provides a set of libraries for creating interactive 3D graphics applications. It has a wide range of features such as 3D models, shaders, cameras, and textures.

Using these libraries, it is possible to create a variety of 3D graphics images with interactivity, such as interactive games, simulations, and virtual environments.

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