MTD201: Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to resemble: Fundamentals of Graphics Design Assignment, SUSS, Singapore

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      University Singapore University of Social Science (SUSS)
      Subject MTD201 Fundamentals of Graphics Design

      Question 1 Hard Surface Modelling (40 marks)

      Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to resemble the one below in the sample images. Unwrap the UV coordinates and project the logos of your choice (obtain from the internet) onto the model. Submit your blend files with 3 work-in-progress blend files and also include 2 rendered images of the completed Plastic Car.

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      You may use the images below as modelling reference.
      Points are awarded for model accuracy, application of UV mapping and materials
      Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to
resemble the one below in the sample images.

      Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to resemble the one below in the sample images

      MTD201: Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to resemble: Fundamentals of Graphics Design Assignment, SUSS

      MTD201: Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to resemble: Fundamentals of Graphics Design Assignment, SUSS

      Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to resemble the one below in the sample images.

      Using the Blender Mesh modelling techniques, construct a classic push tin toy “Plastic Car” to resemble the one below in the sample images.

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